OpenSceneGraph 3.6.5
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Helper class for managing the dispatch to OpenGL of various attribute arrays such as stored in osg::Geometry. More...
#include <AttributeDispatchers>
Public Member Functions | |
AttributeDispatchers () | |
~AttributeDispatchers () | |
void | setState (osg::State *state) |
void | reset () |
void | setUseVertexAttribAlias (bool flag) |
bool | getUseVertexAttribAlias () const |
void | activateColorArray (osg::Array *array) |
void | activateNormalArray (osg::Array *array) |
void | activateSecondaryColorArray (osg::Array *array) |
void | activateFogCoordArray (osg::Array *array) |
void | activateVertexAttribArray (unsigned int unit, osg::Array *array) |
AttributeDispatch * | normalDispatcher (Array *array) |
AttributeDispatch * | colorDispatcher (Array *array) |
AttributeDispatch * | secondaryColorDispatcher (Array *array) |
AttributeDispatch * | fogCoordDispatcher (Array *array) |
AttributeDispatch * | vertexAttribDispatcher (unsigned int unit, Array *array) |
void | dispatch (unsigned int index) |
bool | active () const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool) |
Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called. | |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. | |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). | |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. | |
Protected Types | |
typedef std::vector< AttributeDispatchMap * > | AttributeDispatchMapList |
typedef std::vector< AttributeDispatch * > | AttributeDispatchList |
Protected Member Functions | |
void | init () |
void | assignTexCoordDispatchers (unsigned int unit) |
void | assignVertexAttribDispatchers (unsigned int unit) |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
bool | _initialized |
State * | _state |
AttributeDispatchMap * | _normalDispatchers |
AttributeDispatchMap * | _colorDispatchers |
AttributeDispatchMap * | _secondaryColorDispatchers |
AttributeDispatchMap * | _fogCoordDispatchers |
AttributeDispatchMapList | _vertexAttribDispatchers |
AttributeDispatchList | _activeDispatchList |
bool | _useVertexAttribAlias |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
Get the optional global Referenced mutex, this can be shared between all osg::Referenced. | |
static void | setDeleteHandler (DeleteHandler *handler) |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. | |
static DeleteHandler * | getDeleteHandler () |
Get a DeleteHandler. | |
Helper class for managing the dispatch to OpenGL of various attribute arrays such as stored in osg::Geometry.
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osg::AttributeDispatchers::AttributeDispatchers | ( | ) |
osg::AttributeDispatchers::~AttributeDispatchers | ( | ) |
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AttributeDispatch * osg::AttributeDispatchers::colorDispatcher | ( | Array * | array | ) |
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AttributeDispatch * osg::AttributeDispatchers::fogCoordDispatcher | ( | Array * | array | ) |
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AttributeDispatch * osg::AttributeDispatchers::normalDispatcher | ( | Array * | array | ) |
void osg::AttributeDispatchers::reset | ( | ) |
AttributeDispatch * osg::AttributeDispatchers::secondaryColorDispatcher | ( | Array * | array | ) |
void osg::AttributeDispatchers::setState | ( | osg::State * | state | ) |
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AttributeDispatch * osg::AttributeDispatchers::vertexAttribDispatcher | ( | unsigned int | unit, |
Array * | array ) |
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![]() | Generated at Wed Jul 17 2024 00:00:00 for the OpenSceneGraph by doxygen 1.11.0. |